AI Insights · Timothy · October 2021
Top 5 Virtual Pet Apps Performance in Australia Q3 2021
Discover the performance trends of the top 5 virtual pet apps in Australia during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 virtual pet apps in Australia showcased varying performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insight into these trends.
Cat Game - The Cats Collector! from MinoMonsters, Inc. experienced fluctuating weekly revenue, peaking at approximately $4.1K in early July. Weekly downloads showed a downward trend, starting at 525 and ending at 304. Active users also saw a decline from 1.5K to just under 1K.
My Cat – Virtual Pet Games by Akita Limited Liability Company had consistent weekly revenue, peaking at around $3K in mid-August. Downloads spiked to 1.6K in the last week of September, while active users increased significantly from 2.1K to over 4.2K by the end of the quarter.
My Talking Angela 2 from Outfit7 Limited saw a dramatic rise in weekly downloads, reaching nearly 29K in late July. Revenue also peaked at about $2.4K in early August. The app maintained a strong active user base, peaking at over 64K in early August before gradually declining to around 32.5K by the end of September.
Pet Doctor Care games for kids by Pazu Games Ltd enjoyed a steady revenue increase, hitting $1.5K in early August. Weekly downloads remained relatively stable, fluctuating around 1K. Active users showed a slight downward trend, starting at 2.1K and ending at 1.8K.
My Talking Tom 2 also from Outfit7 Limited, demonstrated consistent weekly downloads, averaging around 6K. Revenue peaked at $1.4K in early July. The app maintained a robust active user base, averaging around 185K throughout the quarter.
These insights highlight the dynamic nature of the virtual pet app market in Australia. For more detailed analysis and data, visit Sensor Tower.